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Cream of the Crop 25
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HELL2V13.ZIP
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HELL2.DEH
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Text File
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1997-02-02
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9KB
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791 lines
Patch File for DeHackEd v3.0
# Note: Use the pound sign ('#') to start comment lines.
Doom version = 21
Patch format = 6
Thing 1 (Player)
Hit points = 999
Thing 2 (Trooper)
Reaction time = 0
Pain chance = 254
Bits = 4195334
Thing 3 (Sargeant)
Hit points = 50
Reaction time = 0
Pain chance = 244
Thing 4 (Archvile)
Hit points = 750
Reaction time = 0
Pain chance = 8
Speed = 16
Bits = 4196358
Thing 6 (Revenant)
Hit points = 250
Reaction time = 0
Pain chance = 32
Speed = 8
Mass = 250
Thing 7 (Revenant Fireball)
Speed = 1572864
Missile damage = 50
Thing 9 (Mancubus)
Hit points = 500
Reaction time = 0
Pain chance = 32
Speed = 4
Thing 10 (Mancubus Fireball)
Speed = 2097152
Missile damage = 15
Thing 11 (Chaingun Sargeant)
Hit points = 75
Reaction time = 0
Pain chance = 196
Mass = 150
Thing 12 (Imp)
Hit points = 100
Reaction time = 0
Pain chance = 252
Thing 13 (Demon)
Hit points = 250
Reaction time = 0
Pain chance = 128
Speed = 12
Mass = 500
Thing 14 (Spectre)
Hit points = 250
Reaction time = 0
Speed = 16
Mass = 500
Bits = 4211214
Thing 15 (Cacodemon)
Hit points = 500
Reaction time = 0
Pain chance = 64
Mass = 500
Bits = 6308358
Thing 16 (Baron of Hell)
Reaction time = 0
Pain chance = 4
Speed = 6
Thing 17 (Baron Fireball)
Speed = 524288
Missile damage = 25
Thing 18 (Hell Knight)
Reaction time = 0
Pain chance = 16
Mass = 500
Thing 19 (Lost Soul)
Reaction time = 0
Pain chance = 255
Speed = 16
Mass = 25
Thing 20 (Spiderdemon)
Hit points = 2000
Reaction time = 0
Pain chance = 2
Speed = 4
Width = 3932160
Mass = 2000
Bits = 4196358
Thing 21 (Arachnotron)
Reaction time = 0
Pain chance = 16
Speed = 8
Width = 1966080
Height = 3932160
Mass = 500
Thing 22 (Cyberdemon)
Reaction time = 0
Pain chance = 1
Speed = 4
Mass = 4000
Bits = 4196358
Thing 23 (Pain Elemental)
Hit points = 500
Reaction time = 0
Pain chance = 32
Mass = 500
Thing 24 (SS Nazi)
Reaction time = 0
Pain chance = 228
Thing 25 (Commander Keen)
Hit points = 8000
Thing 26 (Big Brain)
Hit points = 16000
Thing 27 (Demon Spawner)
Width = 1572864
Thing 28 (Demon Spawn Spot)
Width = 1572864
Thing 29 (Demon Spawn Cube)
Speed = 1048576
Width = 524288
Thing 30 (Demon Spawn Fire)
Initial frame = 281
Width = 1048576
Thing 31 (Barrel)
Bits = 526342
Thing 32 (Imp Fireball)
Speed = 786432
Missile damage = 5
Thing 33 (Caco Fireball)
Speed = 1048576
Missile damage = 10
Thing 34 (Rocket (in air))
Speed = 1048576
Width = 524288
Missile damage = 100
Thing 35 (Plasma Bullet)
Speed = 2097152
Width = 1048576
Missile damage = 10
Thing 36 (BFG Shot)
Speed = 262144
Width = 1048576
Height = 1048576
Missile damage = 250
Thing 37 (Arach. Fireball)
Speed = 2097152
Missile damage = 10
Thing 43 (BFG Hit)
Width = 4194304
Height = 4194304
Thing 66 (Rocket)
Width = 2097152
Height = 2097152
Frame 5
Duration = 2
Frame 6
Duration = 2
Frame 7
Duration = 3
Frame 8
Duration = 2
Frame 9
Duration = 3
Frame 13
Duration = 2
Frame 14
Duration = 3
Frame 15
Duration = 2
Frame 16
Duration = 3
Frame 17
Duration = 3
Frame 21
Duration = 2
Frame 22
Duration = 4
Frame 23
Duration = 3
Frame 24
Duration = 3
Frame 25
Duration = 2
Frame 26
Duration = 3
Frame 27
Duration = 3
Frame 28
Duration = 2
Frame 29
Duration = 4
Frame 30
Duration = 2
Frame 31
Duration = 2
Frame 35
Duration = 2
Frame 36
Duration = 4
Frame 37
Duration = 4
Frame 38
Duration = 4
Frame 39
Duration = 4
Frame 40
Duration = 4
Frame 41
Duration = 4
Frame 42
Duration = 3
Frame 43
Duration = 3
Frame 44
Duration = 3
Frame 45
Duration = 4
Frame 46
Duration = 2
Frame 47
Duration = 3
Frame 48
Duration = 2
Frame 52
Duration = 1
Frame 53
Duration = 1
Frame 54
Duration = 1
Frame 55
Duration = 1
Frame 56
Duration = 1
Frame 60
Duration = 12
Frame 61
Duration = 18
Frame 63
Duration = 6
Frame 64
Duration = 8
Frame 65
Duration = 8
Frame 66
Duration = 8
Frame 67
Duration = 1
Frame 68
Duration = 1
Frame 71
Duration = 1
Frame 72
Duration = 1
Frame 77
Duration = 1
Frame 78
Duration = 24
Frame 79
Duration = 1
Frame 80
Duration = 1
Frame 88
Duration = 10
Frame 89
Duration = 5
Frame 90
Duration = 16
Frame 91
Duration = 16
Frame 92
Duration = 16
Frame 99
Duration = 4
Frame 100
Duration = 4
Frame 101
Duration = 4
Frame 104
Duration = 4
Frame 105
Duration = 4
Frame 106
Duration = 4
Frame 107
Duration = 4
Frame 108
Duration = 4
Frame 111
Duration = 2
Frame 112
Duration = 2
Frame 113
Duration = 1
Frame 115
Duration = 8
Frame 116
Duration = 8
Frame 127
Duration = 15
Frame 128
Duration = 10
Frame 129
Duration = 5
Frame 130
Duration = 4
Frame 131
Duration = 4
Frame 132
Duration = 4
Frame 133
Duration = 4
Frame 134
Duration = 4
Frame 135
Duration = 4
Frame 136
Duration = 4
Frame 137
Duration = 4
Frame 138
Duration = 4
Frame 139
Duration = 4
Frame 140
Duration = 4
Frame 141
Duration = 4
Frame 142
Duration = 4
Frame 143
Duration = 4
Frame 144
Duration = 4
Frame 145
Duration = 4
Frame 146
Duration = 4
Frame 147
Duration = 4
Frame 148
Duration = 4
Frame 193
Duration = 100
Next frame = 791
Frame 202
Duration = 100
Next frame = 791
Frame 226
Duration = 100
Next frame = 791
Frame 235
Duration = 100
Next frame = 791
Frame 256
Duration = 5
Frame 257
Duration = 4
Frame 258
Duration = 4
Frame 259
Duration = 4
Frame 260
Duration = 4
Frame 261
Duration = 4
Frame 262
Duration = 4
Frame 263
Duration = 4
Frame 264
Duration = 4
Frame 265
Duration = 5
Frame 280
Duration = 100
Next frame = 791
Frame 350
Duration = 100
Next frame = 791
Frame 376
Duration = 5
Frame 377
Duration = 3
Frame 378
Duration = 2
Frame 379
Duration = 2
Frame 380
Duration = 3
Frame 381
Duration = 2
Frame 382
Duration = 2
Frame 383
Duration = 3
Frame 384
Duration = 2
Frame 385
Duration = 2
Frame 397
Duration = 100
Next frame = 791
Frame 428
Duration = 100
Next frame = 791
Frame 434
Duration = 100
Next frame = 791
Frame 461
Duration = 100
Next frame = 791
Frame 469
Duration = 100
Next frame = 791
Frame 495
Duration = 100
Next frame = 791
Frame 515
Duration = 100
Next frame = 791
Frame 524
Duration = 4
Frame 525
Duration = 4
Frame 526
Duration = 4
Frame 548
Duration = 100
Next frame = 791
Frame 577
Duration = 100
Next frame = 791
Frame 603
Duration = 4
Frame 604
Duration = 4
Frame 605
Duration = 4
Frame 606
Duration = 4
Frame 607
Duration = 4
Frame 608
Duration = 4
Frame 609
Duration = 4
Frame 610
Duration = 4
Frame 611
Duration = 4
Frame 612
Duration = 4
Frame 613
Duration = 4
Frame 614
Duration = 4
Frame 615
Duration = 1
Frame 616
Duration = 1
Frame 617
Duration = 1
Frame 619
Duration = 4
Frame 620
Duration = 4
Frame 659
Duration = 100
Next frame = 791
Frame 667
Duration = 4
Frame 668
Duration = 4
Frame 669
Duration = 4
Frame 670
Duration = 4
Frame 671
Duration = 2
Frame 672
Duration = 2
Frame 673
Duration = 1
Frame 684
Duration = 3
Frame 685
Duration = 6
Frame 686
Duration = 6
Frame 687
Duration = 6
Frame 688
Duration = 6
Frame 689
Duration = 6
Frame 748
Duration = 100
Next frame = 791
Frame 757
Duration = 100
Next frame = 791
Frame 779
Duration = 10
Frame 780
Duration = 10
Frame 785
Duration = 25
Frame 786
Duration = 100
Frame 787
Sprite subnumber = 0
Duration = 4
Frame 788
Sprite subnumber = 1
Duration = 4
Frame 789
Sprite subnumber = 2
Duration = 4
Frame 790
Sprite subnumber = 3
Duration = 4
Frame 791
Duration = 2
Frame 792
Duration = 2
Frame 793
Duration = 2
Frame 794
Duration = 2
Frame 795
Duration = 2
Frame 796
Duration = 2
Frame 797
Duration = 2
Frame 798
Duration = 2
Ammo 0 (Bullets)
Max ammo = 250
Per ammo = 16
Ammo 1 (Shells)
Max ammo = 125
Per ammo = 8
Ammo 2 (Cells)
Max ammo = 500
Per ammo = 24
Ammo 3 (Rockets)
Per ammo = 4
Pointer 437 (Frame 791)
Codep Frame = 285
Pointer 438 (Frame 792)
Codep Frame = 127
Misc 0
Initial Bullets = 100
Max Health = 999
Max Armor = 999
Max Soulsphere = 999
God Mode Health = 999
IDFA Armor = 999
IDFA Armor Class = 4
IDKFA Armor = 999
BFG Cells/Shot = 100